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We’re back again with this edition of the Remote Observer, your source of update note highlights! Take a look at the important changes that came to Warframe this week in our compilation down below.
Saryn Spores Changes
For full context of intent behind these changes, please be sure to read our “Spores Revisited” Dev Workshop: https://forums.warframe.com/topic/959752-dev-workshop-spores-revisited-saryn/
Spores can be re-cast while active and will no longer detonate all active Spores.
Spores’ damage growth over time per Spore is now determined per enemy infected. And with it, a max limit of 10 infected enemies to maintain a max damage growth limit over time.
Damage per second will now “decay” (decrease over time) when no infected enemies remain.
Melee Attacks
· Melee attacks now freely pass through enemies in Range (i.e an enemy cannot block another enemy from being hit).
· Fixed only being able to damage the Nullifier Bubble if you have line-of-sight to the Nullifier.
· Fixed some inconsistencies with melee sweeps where sometimes it doesn't hit a visible avatar or the sweep goes through the floor.
Miscellaneous
· Exiting the Relic selection menu now counts as a non-vote instead of a decline.
· Tweaked how Assassination Targets spawn in Assassinate Bounties to fix recurring issues of failed Bounties due to the Target not spawning.
· Fixed Warframe kills not counting towards Onslaught Efficiency when the player is controlling their Operator.
No update this week, as our console team is prepping and testing content for the next Cert build. Stay tuned for more information on what your next update will include across our various channels!