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Dev Workshop Overview
Changes to Weapon Balance, the Parazon and more!
Posted On 2021-06-18 07:37:00
Dev Workshop Overview

Dev Workshop Overview

Big changes are coming to the Origin System, Tenno! Get the rundown on the latest balance changes, reworks and new systems arriving with Sisters of Parvos in three new Dev Workshops on our Official Forums.

Watch Rebecca’s video to get a run-down of the changes or follow the links in each section for more details!

The Arsenal Divide

In order to address the divide between Melee and Primary and Secondary Weapons, we’re making a tweaks to 3 Melee Mods: Berserker, Blood Rush, Condition Overload

To elevate Primary and Secondary weapons, we’ve added the ability to equip new Arcane Slots, powerful augments for your Weapons that can be earned through Steel Path Missions.

Check out the Dev Workshop for full details!

Parazon Rework

Our next Dev Workshop focuses on the deadly Parazon. We wanted to make the Parazon feel like a more consistent part of your gameplay and generally improve its usefulness since its release with The Old Blood in 2019.

With that in mind, Mercy Kills are now more consistent, being guaranteed when an enemy is at 40% Health or below, but will only be available on certain enemies like Grineer Bombards, Corpus Nullifiers and Infested Ancients. See the Workshop for a full list!

This way, you can strategize and use your Parazon to take out high-value targets in a flash. We’re also adding a few new Parazon Mods so you can further customize it to fit your playstyle!

Helminth Invigorations

The third and final Workshop is all about the Helminth returning the favor for all the matter you feed it. Soon you’ll have even more reasons to visit your favorite stowaway!

Helminth Invigorations is a new system of rotating weekly buffs for three Warframes. Buffs give an offensive and defensive bonus and will last for a week before new buffs are cycled in! Make sure to check which Invigorations are available before you take on your next Mission.

There are also brand-new Helminth Abilities designed with the help of our Community Design Council members, such as Sickening Pulse: Emit a pulse that adds stacks to Status Effects already afflicting enemies, except Bleed or Toxin effects which are duplicated with fresh timers.

This is just a brief summary of all the changes coming to Warframe with Sisters of Parvos. Make sure to head over to our Official Forums or watch Rebecca’s video for full details!

See you in the Origin System, Tenno!